![]() ![]() The primary features EA demonstrated included a persistent experience. I don't know what you guys are talking about with this 3 million copies doubling their expectations in a recession and "greed" mumbo jumbo. EA and Crytek finally debuted multiplayer for the recently delayed Crysis 2 at their Gamescom press conference today. When half life 2 released it was a fairly demanding game as far as the highest settings and resolutions.Ĭrysis didn't sell well because you needed to spend 5,000 dollars just to play it properly, which is why it wasn't marketed to any mainstream audience. as a result their market was very small compared to a game like half life 2 that runs on almost anything. they also didnt put it on steam right out of the gate. no, it didnt sell millions of copies because it was only on pc and was a very demanding game as far as hardware goes. Jlefebre6001not that piracy isnt a big deal, its just crytek acted like "oh we know crysis is a great game, the only reason it didnt set records is because of piracy". The recession didn't even actually start until 2008. What are you talking about? The recession? Hardware from 2009 couldn't "max" crysis at 1920x1080 over even 60 fps. Crysis 2 est un FPS dont l'histoire se passe 3 ans aprs le premier pisode. ![]() If it wasn't for the recession, Crysis 1 would've been more popular, simply because most gamers didn't have a rig to be able to play it, or at least didn't know enough hacks to tweak their system to make it playable. Crysis 2 : retrouvez toutes les informations et actualits du jeu sur tous ses supports. I'm sorry they're doing this to the Crysis series. JOSHSKORNThe multi platform idea has killed PC games.
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